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Windows Phone 8 compatibility

description

Hey,

we just had the chance to test the sample app of your library on a Windows Phone 8 Nokia Lumia 920. Even though we know the target is WP7 we tried to port the sample phone project to WP8 (via VS2012). Unfortunately the app hangs up with the following output

1: OpenMediaAsync()
4: ShoutcastStream() ctor
5: Work loop start
5: No cancellation pending
5: Reading from stream.
5: Done reading from stream.
5: Work loop start
5: No cancellation pending
5: Reading from stream.
5: Done reading from stream.
5: Work loop start
5: No cancellation pending
5: Reading from stream.
5: Done reading from stream.
5: Work loop start
5: No cancellation pending
5: Reading from stream.
5: Done reading from stream.
5: Work loop start
5: No cancellation pending
5: Reading from stream.
5: Done reading from stream.
5: Work loop start
5: No cancellation pending
5: Reading from stream.
5: Done reading from stream.
5: Work loop start
5: No cancellation pending
5: Reading from stream.
5: Done reading from stream.
5: Work loop start
6: GetSampleAsync()
5: No cancellation pending
5: Reading from stream.
6: Buffering percentage less than 100
The thread 0xa78 has ended with code 259 (0x103).

It seems that the library (or at least the sample phone app) is not innately compatible with WP8.

Where there any tests already with WP8 (e.g. by other users)? Are there any plans to make this very useful library compatible with WP8?

Thanks

comments

billyriantono wrote May 26, 2013 at 8:32 AM

yah i had true also , and totally still not work in wp 8 :(

wrote Feb 13, 2014 at 10:14 PM

ceyhunkeklik wrote Feb 13, 2014 at 10:14 PM

Did you solve the problem? I need it.

wrote Mar 18, 2014 at 3:34 PM

MagnusJ wrote Mar 18, 2014 at 3:35 PM

Same here. Massive problems on WP8.
Too bad, this looked promising, but does not work properly on WP8.